13 thoughts on “Drafting with KYT – M14 #1”

  1. P2P7 I’d have gone for the Sliver rather than the Rootwalla. It is a decent 2 drop, becomes better if you get more slivers and I also like my opponents not having them 🙂 became more odd when you first picked and second picked that sliver in pack 3 🙂

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    • Thanks for watching, xcver. I still don’t know what the pick is there. I think maybe the Sliver was the better choice if I had more Slivers in W or in R. During the games, I was more than happy with the Rootwalla as it is obviously the much stronger individual card. Would you consider taking Howl of the Night Pack there at all?

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      • I really don’t like Howl overall unless you are mono green. I played it sometimes now and always felt that three to four 2/2 s on average are not enough to turn around a game when I resolve it. Either I am already in a winning position or the 2/2 can’t block cause I am getting bashed by fliers, Intimidaters. It might sound awkward, but recently I found that Fleshpulper Giant may actually be better than Howl most of the times :/ which is kinda sad.

        If you are mono green though or mostly mono green I would pick that up. In your situation I would not have taken it.

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  2. In m1g1 you were worried about having to use both giant growth and ranger’s guile if he double blocked a baloth. Guile gives hexproof too, so if he double blocked you could make your creature 5/5 which would keep it alive and he would have to hit your face with the pitchburn because of the hexproof and the other baloth was no good target either.

    In m1g2 it looked odd that you would show both your tricks instead of just equipping fireshrieker, force him to chump and throw his devils away, and take him down to 4 – but considering that planar cleansing was in the draft, and that you were winning 2-0 which made it irrelevant that he saw your tricks, I think it was a good play.

    Nicely drafted, even though it was a very strange one. I never saw the almost mono green or the switch from blue to red coming either, but green was just that open. I think you made good decisions, and that the draft was just an usual one.

    Well done…

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  3. Enjoyed the draft & Commentary, especially the bit about “Who cares what you’re passing, read the signals you’re getting pack 1.” Howl was the pick 🙂 But still a great nearly mono green deck. Keep recording drafts!

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  4. I think it’s time to consider retiring.. I mean.. do you even understand how to play this game?

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  5. Nice video man, deck was so good. Watching the draft I also felt like the P Sliver was the right pick and your deck would have been that much better, but it worked out fine. Also during deckbuilding was thinking you could play 16 lands pretty safe and run the red sliver or even dragon hatchling, but since your deck was so strong it was probably better to just run the land anyway.
    Might have considered cutting a land for a naturalize in game two round one tho since he had the embrace, rod and possibly pacifisms. The red sliver probably would have been better in the deck than than intimidate guy as well.
    Too bad the final was such a blowout, such a non game you were skipped a land drop in game two haha. Nice vid thanks for posting.

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  6. Hind sight is 20/20 on the sliver pick. Rootwalla was the stronger pick, though I might have gone for Howl at that point since you had so much ramp and looked mono-green. Just a possible choice.

    The only other thing is that you went 11-6 when there really didn’t seem a need. You don’t need GG until turn 4 and even just 10-7 can easily get you GG on turn 2. Just seems like it weakens shivan dragon without need. If you had Howl of the Night pack, then I probably would have said 11-6.

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